Fun School 2: For the Under-6s
DOSEducational
How it plays
The player moves a character around a small house set, using the standard mouse-driven adventure interface. Objects can be examined, picked up and used, and the player progresses by working out how the simple scenes fit together.
Plan your run
Explore each room thoroughly and use the interaction verbs on anything that stands out. As a sample adventure, it is designed to be completed by following a short sequence of logical actions.
A Quick Run Around the House: A Sample Adventure is a short sample adventure developed by Chris Jones for Adventure Game Studio, a game-creation engine. It is often bundled with AGS as a demonstration of how a complete point-and-click adventure is put together.
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