Documented for this version

Which controls does this version use?

Actions

Advance Wars 2: Black Hole Rising action controls
D-pad
Move the cursor or selected unit.
A
Select a unit, property, command, or menu item.
B
Cancel a selection or return to the previous menu.
L
Open the unit or map information display where available.
R
View additional information or cycle map information where available.

Control notes

  • Controls use the original Game Boy Advance button labels.

  • Some information functions vary by menu or screen.

How it plays

How does Advance Wars 2: Black Hole Rising play?

Battles take place on square maps viewed from an overhead perspective. Players capture cities and bases, earn funds from properties, produce units, defeat opposing forces, or complete scenario-specific objectives. Each unit normally acts once per turn, and terrain affects movement, defense, and fuel.

The campaign is divided into themed areas and introduces new units, commanders, and mechanics gradually. Officers have distinct strengths and charge powers that can change weather, movement, firepower, or battlefield conditions. War Room provides standalone challenges, while Design Maps and multiplayer support additional custom and competitive play.

Plan your run

What is the best way to play Advance Wars 2: Black Hole Rising?

Protect expensive units and use terrain before attacking. Cities, forests, mountains, and bases can determine whether an engagement succeeds, while fuel and ammunition limit prolonged operations.

Capture properties early when the map allows it, but do not sacrifice units merely to seize one city. Combine indirect fire with screening units, preserve commander power for decisive turns, and inspect enemy movement ranges before ending a turn.

Meet the cast

Who are the key characters?

1

Andy

Orange Star commander who has balanced abilities and can repair damaged units with Hyper Repair.

2

Max

Orange Star commander specializing in powerful direct-combat attacks, with weaker indirect fire.

3

Sami

Orange Star commander whose infantry and mech units capture properties effectively.

4

Nell

Orange Star commanding officer who improves luck and can reveal favorable combat outcomes.

5

Sturm

Leader of Black Hole and the primary antagonist of the campaign.

6

Lash

Black Hole commander who gains combat advantages from favorable terrain.

7

Hawke

Black Hole commander with strong general-purpose forces and the powerful Black Wave.

8

Sensei

Yellow Comet commander who can create infantry and battle copters from captured cities.

9

Kanbei

Yellow Comet commander whose units are powerful but expensive.

10

Eagle

Green Earth air-force commander who can grant a second action to many air units with Lightning Strike.

Before you begin

What should you know before playing?

  1. 1

    Check enemy ranges before moving valuable units.

  2. 2

    Use transports and chokepoints to control the map.

  3. 3

    Save commander powers for turns where they affect several units or the main objective.

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