William Wallace
Scottish leader featured in the tutorial campaign, which teaches the basic systems through his struggle against England.
How it plays
Players gather food, wood, gold, and stone with villagers, then use those resources to construct buildings, train military units, and advance through four historical ages. The normal perspective is an overhead, mouse-driven battlefield view.
Campaigns provide linked scenarios with objectives and story context, while skirmish and multiplayer matches support varied victory conditions. Progression comes from advancing ages, unlocking technologies, expanding the economy, and combining infantry, cavalry, archers, siege weapons, and naval units.
Plan your run
Establish a reliable economy before committing to expensive military production. Keep villagers working, prioritize the resources needed for your intended army, and use scouting to identify enemy resources and defenses.
Advance ages with a plan rather than automatically. Protect key production buildings, mix unit types to cover weaknesses, and improve technologies that directly support your economy or army. Use terrain, walls, outposts, and defensive structures to buy time when an early attack is not practical.
Meet the cast
Scottish leader featured in the tutorial campaign, which teaches the basic systems through his struggle against England.
French military heroine and the central figure of a campaign about her rise and victories during the Hundred Years' War.
Sultan of Egypt and Syria, featured in a campaign focused on the Crusades and the defense of his realm.
Mongol ruler featured in a campaign about the Mongol conquests across Asia and Europe.
Holy Roman Emperor featured in a campaign about imperial expansion and conflicts in medieval Europe.
Documented inputs
MARCOReveals the entire map.
POLORemoves the fog of war.
AEGISCompletes buildings, units, and technology research instantly.
ROCK ONAdds 1,000 stone.
LUMBERJACKAdds 1,000 wood.
TANTALUSAdds 1,000 food.
CHEESE STEAK JIMMY'SAdds 1,000 gold.
HOW DO YOU TURN THIS ONSpawns a powerful sports car unit (Cobra Car).
TORUK MAKTOUpgrades the weapons and armor of all units.
FURIOUS THE MONKEY BOYSpawns a giant monkey that attacks other units.
Before you begin
Scout early so you can locate resources, chokepoints, and the opponent’s first production buildings.
Avoid gathering every resource type equally; focus on the economy required by your planned units.
Use villagers to repair or rebuild important defenses when the situation allows.
Save frequently in campaigns before difficult objectives or branching attacks.
Age of Empires II: The Age of Kings is a historical real-time strategy game developed by Ensemble Studios and published by Microsoft. It follows civilizations from the Dark Age through the Imperial Age as they build settlements, research technologies, and fight for control of the map. The game combines economic management with tactical combat in campaigns, skirmishes, multiplayer battles, and scenario-based play. Its asymmetric civilizations, broad technology trees, and readable medieval setting made it a major success and a highly regarded strategy title. The supplied DOS platform is not a documented official release platform for this game; the original release was for Windows.
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