Fun School 2: For the Under-6s
DOSEducational
How it plays
The player operates a spacecraft from a forward-facing viewpoint and must navigate a hostile science-fiction environment while dealing with threats and completing the immediate objectives presented by the game.
Play is focused on movement, aiming, and survival. The available version is structured around short action sequences rather than a broad story campaign, and progression depends on successfully handling encounters and reaching the next stage or objective.
Plan your run
Learn the spacecraft's movement before entering dangerous areas, and keep the craft aligned with targets instead of making large corrective turns.
Because documentation for the DOS release is limited, rely on careful observation of enemy movement and conserve opportunities to attack until a target is clearly lined up.
Argonaut is an early science-fiction action game developed by Argonaut Software for DOS. It places the player in a futuristic space-combat setting, using a first-person-style view and direct vehicle controls rather than a character-driven adventure structure. The game is historically notable as an early release from the British studio that later became known for Starglider and other technically ambitious titles. Contemporary documentation and surviving references are limited, so detailed information about its scenario, publishing history, and reception is sparse. It is best regarded as a compact early 3D-oriented action experiment rather than a large campaign game.
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