Ben Tennyson
The teenage hero who uses the Ultimatrix to transform into alien forms.
How it plays
The game uses a mostly side-scrolling perspective. Ben travels through stages, defeats enemies, reaches objectives, and uses alien abilities to bypass hazards or solve simple environmental puzzles.
Progression is divided into story levels with combat encounters, platforming sections, and occasional touch-screen challenges. Different alien forms provide distinct attacks and movement options, so selecting the appropriate transformation is central to advancing.
Plan your run
Learn which alien forms are best for attacking, breaking obstacles, and reaching elevated areas. Switching forms before an encounter is usually safer than relying on one transformation throughout a stage.
Explore side paths for collectibles and upgrades, and avoid rushing into groups of enemies. Against tougher opponents, use an alien's strongest reliable attack, then retreat rather than repeatedly trading damage.
Meet the cast
The teenage hero who uses the Ultimatrix to transform into alien forms.
Ben's cousin and an important member of his team.
Ben's ally who assists the team during the cosmic crisis.
Before you begin
Switch forms to match the obstacle or enemy instead of using the strongest form every time.
Search branching paths for collectibles and upgrade opportunities.
Use touch-screen sequences carefully; they can interrupt the rhythm of otherwise standard platforming.
Ben 10: Ultimate Alien: Cosmic Destruction is an action-adventure game developed by Griptonite Games for Nintendo DS and based on the Ben 10: Ultimate Alien animated series. It follows Ben Tennyson as he uses the Ultimatrix to transform into powerful alien forms while trying to stop a cosmic threat. The DS version combines side-scrolling platforming, close-range combat, environmental puzzles, and touch-screen activities. Players switch between aliens to overcome different obstacles and enemies. Reception was mixed: the licensed presentation and variety of transformations were appealing to younger fans, while critics commonly found the game repetitive and less substantial than larger-console versions.
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