Fun School 2: For the Under-6s
DOSEducational
How it plays
The player views the action from an overhead perspective and works to build control over Chicago. Gameplay centers on moving through the city, confronting opposition, and managing the growth of a criminal organization.
Progress depends on taking territory and dealing with threats from rival gangs and the police. The game is structured around repeated encounters and strategic decisions rather than a linear, character-driven adventure. Exact objectives and input behavior can vary by version, so the DOS manual is useful for confirming scenario details.
Plan your run
Prioritize objectives that increase control of the city before taking unnecessary risks. Keep track of rival activity and police pressure, since losing resources during poorly timed confrontations can slow territorial progress.
Because documentation for the DOS release is limited, consult the original manual for any scenario-specific rules before relying on a fixed route or exploit.
Capone is a 1990 DOS action-strategy game developed by The Big Red Software Company and published by U.S. Gold. Set in Prohibition-era Chicago, it places the player in the role of a rising gangster who must expand criminal influence while dealing with rival gangs and law enforcement. The game combines overhead movement and direct action with territory and resource-management elements. Its presentation is more functional than cinematic, reflecting the technical limits of contemporary home computers. Capone is now a relatively obscure release, but it is notable as an early attempt to turn the mythology of organized crime into a playable combination of arcade-style encounters and strategic expansion.
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