Zhao Tianhao
The leader of the escort agency, known as the "Blade of Central Plains" and the central figure of the story.
How it plays
The game combines overhead exploration with turn-based combat and mission-based progression. Players accept escort contracts, travel between locations, speak with clients and martial artists, and handle ambushes or story events along the route. Battles emphasize party positioning, martial arts techniques, and resource management, while agency-related tasks affect reputation and available jobs. Progress is driven by completed escorts, character growth, and story developments tied to the wuxia setting.
Plan your run
Balance combat readiness with route safety before taking high-risk escort jobs. Talk to NPCs often to uncover optional events and useful information, and keep party members supplied before long journeys. Reputation and story progress matter, so complete missions reliably rather than rushing into difficult encounters. When battles begin, focus on controlling dangerous enemies first and use martial arts techniques efficiently to conserve resources.
Meet the cast
The leader of the escort agency, known as the "Blade of Central Plains" and the central figure of the story.
One of Zhao Tianhao's sworn brothers and a co-founder of the escort agency.
One of Zhao Tianhao's sworn brothers and a co-founder of the escort agency.
Central Plains Escort Agency is a wuxia role-playing game developed by Zhiguan Technology and Red Ant Studio for DOS in 1995. Set around the establishment and growth of an escort agency, it follows Zhao Tianhao and his sworn brothers as they travel the martial world, accept escort jobs, and confront bandits, rival sects, and hidden conspiracies. Its mix of turn-based battles, dialogue exploration, and agency management made it a notable example of early Taiwanese wuxia RPG design.
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