Fun School 2: For the Under-6s
DOSEducational
How it plays
The campaign presents a map of the Mediterranean and surrounding territories. The player manages Roman expansion by choosing military targets, raising forces, handling money, and making political decisions. Turn-based planning determines where resources and armies are committed.
When conflicts occur, the game moves into more direct action sequences. Depending on the situation, these can include land battles, naval engagements, siege-related encounters, or chariot events. Victory gradually increases Roman control and supports further expansion, while poor decisions can weaken the campaign.
Plan your run
Prioritize income and army maintenance before starting a distant campaign. Keep enough reserves to replace losses and avoid opening several fronts at once.
Use the strategic map to expand methodically. Secure nearby territory first, then commit to harder opponents after your economy and forces have improved.
Treat each action sequence as a separate tactical problem; learning its timing is often as important as the preceding strategic decision.
Before you begin
Build a stable financial base before attempting expensive overseas operations.
Avoid spreading forces across too many simultaneous conflicts.
Practice the action sequences, since strategic preparation alone does not guarantee victory.
Centurion: Defender of Rome is a historical strategy game developed by Bits of Something and published by Cinemaware for DOS in 1990. It places the player in command of a Roman military and political campaign, combining empire management with several action-oriented battle scenes. The central premise is to expand Roman influence through diplomacy, taxation, recruitment, warfare, and the administration of conquered territory. Its play style shifts between a strategic campaign view and short military challenges, giving it a broader scope than a conventional board-style strategy game. Contemporary reception generally recognized its ambitious mixture of strategy and arcade presentation, while noting that the different components could feel uneven. Today, it is chiefly remembered as an unusually varied Roman-themed computer game from Cinemaware’s early DOS catalog.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0