Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents a draughts board from a top-down viewpoint. Players take turns selecting pieces and moving them according to the active ruleset, usually capturing opposing pieces by jumping over them.
The objective is generally to remove the opponent’s pieces or leave them without a legal move. Any available computer opponent, difficulty setting, multiple-jump behavior, or promotion rule is not sufficiently documented here.
Plan your run
Prioritize moves that preserve mobility and avoid unnecessary exchanges. Before moving, check whether the opponent can answer with a forced capture or a multiple jump.
Keep pieces connected when possible, protect vulnerable edges, and plan routes toward promotion without opening an immediate tactical reply. Exact advice may vary because the game’s ruleset and options are not fully documented.
Colossus X Draughts is a DOS computer adaptation of draughts, also known as checkers. The available title information identifies the game and its platform, but reliable details about its developer, publisher, release date, and specific ruleset are limited. The game’s core premise is a turn-based contest in which players move pieces across a checkered board, capture opposing pieces, and seek a winning position. Its play style is deliberate rather than action-oriented, with success depending on tactical calculation and positional planning. Because surviving documentation and reception coverage are sparse, a firm assessment of its historical critical response cannot be established.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0