Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a first-person national-leader perspective through text and menu screens. The player examines political, economic, military, and diplomatic information, then issues decisions intended to improve the country's position or manage escalating regional events.
Play proceeds through recurring decision periods rather than real-time action. Progress depends on balancing public support, resources, alliances, military readiness, and relations with other countries. Success comes from making sustainable choices and reaching the scenario's political or strategic objectives.
Plan your run
Review every available report before committing to a policy. Avoid treating military action as a universal solution: diplomatic and economic decisions can affect stability, alliances, and the resources needed for later crises.
Maintain a balance between domestic support and foreign relations. Record the consequences of major decisions so that recurring events and changing regional conditions can be anticipated.
Before you begin
Read all status information before selecting an action.
Preserve resources for later emergencies instead of spending them immediately.
Use diplomacy and economic measures alongside military decisions.
Conflict: Middle East is a DOS political strategy game developed and published by Virgin Games in 1991. It places the player in the role of a national leader attempting to manage the Middle Eastern conflict through diplomacy, military decisions, economic policy, and relations with neighboring states. The game is primarily menu-driven rather than action-oriented. Players review reports, choose policies, respond to crises, and try to preserve national stability while pursuing strategic objectives. Its subject matter and simulation-focused design give it historical interest as an early computer political strategy title. Reception was limited and mixed, with attention focused more on its ambitious subject and complexity than on presentation or accessibility.
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