Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents crossword grids from a top-down, two-dimensional perspective. The objective is to complete each puzzle by entering answers that satisfy the clues and crossing letters.
Players select grid squares, move between entries, and type letters. Progress is based on solving more clues and filling more of the grid; the available puzzle structure and any checking features depend on the individual puzzle.
Plan your run
Begin with short clues and answers whose crossing letters are clear. Use the first letters of uncertain entries to narrow down longer answers, and revisit difficult clues after more of the grid has been filled.
Check crossings carefully before committing to an unusual spelling or abbreviation.
Before you begin
Fill the easiest entries first to establish crossing letters.
Recheck every crossing before assuming a clue is wrong.
Dell Crossword Puzzles: Volume III is a DOS crossword-puzzle collection built around traditional American-style word grids. The developer and publisher are not reliably documented in the available reference information. Players solve clue-based puzzles by entering words that intersect across and down, with the challenge coming from vocabulary, wordplay, and completing the grid accurately. The game is intended for focused, turn-based solo play rather than action-oriented entertainment. As a computer adaptation of a familiar print-puzzle format, it offers a straightforward and practical experience, though detailed contemporary reception records are limited.
Catalog entry maintained by EmuGamers Editorial Team
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