Fun School 2: For the Under-6s
DOSEducational
How it plays
The program runs a benchmark rather than a conventional interactive game. The user starts the test, allows the workload to execute for a selected or internally determined number of iterations, and reads the resulting performance report.
Its structure is a repeated sequence of integer operations, procedure calls, data-structure accesses, and control-flow tests. There are no levels, enemies, scoring systems, playable characters, or progression mechanics.
Plan your run
For meaningful comparisons, run the test under consistent DOS conditions and use the same iteration count whenever the program permits it. Record the processor, clock speed, memory configuration, DOS environment, and compiler or executable version alongside the result.
Avoid comparing results made with different benchmark builds or optimization settings. Dhrystone is synthetic, so treat its score as one historical performance indicator rather than a complete measure of system speed.
Before you begin
Keep the DOS environment as consistent as possible between runs.
Record the reported iteration count and performance score.
Compare only results produced by compatible executable versions.
Dhrystone 2 Test is a DOS benchmark program based on the Dhrystone synthetic computing benchmark created by Reinhold P. Weicker. Rather than presenting a conventional game, it measures integer-oriented processor and compiler performance by repeatedly executing a fixed workload and reporting a result commonly expressed in Dhrystones per second or VAX MIPS. The program is primarily a command-line or text-mode utility, with no story, characters, or entertainment-focused progression. Dhrystone became historically influential as a simple comparative benchmark for microcomputers and workstations, although its synthetic design and sensitivity to compiler optimization led to important limitations. This DOS release is useful mainly as a period performance-testing tool.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0