Ryu
A disciplined Japanese martial artist who uses the Hadoken, Shoryuken, and Tatsumaki Senpukyaku.
How it plays
Matches take place on a single-screen 2D stage from a side view. Two fighters exchange punches, kicks, jumping attacks, throws, and special techniques until one has no health remaining. A round timer and best-of-three-round structure determine the winner.
In single-player mode, the selected fighter travels through a fixed sequence of opponents, with occasional bonus stages between fights. Defeating the eight world warriors leads to the four non-selectable boss characters. Versus mode allows two players to fight directly, subject to the DOS version's input setup.
Plan your run
Learn the normal attacks and special-move inputs for one fighter before trying to use the entire roster. Ryu and Ken are straightforward choices for learning projectile and anti-air spacing, while Chun-Li and Guile reward careful control of distance.
Block attacks, punish unsafe jumps and special moves, and watch the timer when you have a life advantage. In arcade progression, save strong attacks for clear openings and avoid repeatedly jumping at opponents with reliable anti-air moves.
Meet the cast
A disciplined Japanese martial artist who uses the Hadoken, Shoryuken, and Tatsumaki Senpukyaku.
Ryu's American training partner, with a similar move set and a more aggressive visual style.
A Chinese Interpol officer known for rapid kicks and the Kikoken projectile.
A Japanese sumo wrestler who relies on powerful slaps, headbutts, and body attacks.
An American military officer who uses the Sonic Boom and Flash Kick.
A feral fighter from Brazil with rolling attacks and an electric shock technique.
A Russian professional wrestler specializing in throws and close-range power.
An Indian yoga master whose long limbs and fire projectiles control space.
A powerful American boxer and one of the four non-selectable bosses.
A Spanish masked claw fighter who combines acrobatics with fast attacks.
A towering Muay Thai fighter and the tournament's penultimate boss.
The leader of Shadaloo and the final boss of the World Warrior tournament.
Before you begin
Use training through repeated versus matches to practice special-move timing.
Do not rely on jumping; grounded attacks and blocking are safer against experienced opponents.
Each fighter has different reach and recovery, so test normal attacks before committing to them.
Street Fighter II: The World Warrior is a competitive 2D fighting game developed for DOS by Creative Materials and published by GameTek. It adapts Capcom's arcade classic, placing the player in control of a world-traveling martial artist who must defeat rivals in one-on-one matches and ultimately challenge the tournament's four bosses. Each fighter has distinct attacks, special moves, speed, reach, and tactics. The DOS edition retains the core eight selectable fighters and the arcade-style progression, while its presentation and controls reflect the limitations of home computers. Street Fighter II was historically acclaimed for establishing modern fighting-game conventions, including character-specific moves, rounds, combos, and competitive versus play. The DOS conversion is important as a home-computer release, although it is generally regarded as less faithful than the arcade and console versions.
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