Billy Lee
One of the Lee brothers and a principal playable martial artist.
How it plays
The game uses a side-view perspective. Players move through horizontally scrolling stages, defeat groups of enemies, and reach a boss at the end of each location. Billy and Jimmy can punch, kick, jump, grab opponents, and use weapons found during a stage.
The journey is divided into international locations, with new enemy formations and bosses introduced as progress continues. Additional fighters can join the team, and their different reach and attack properties affect how encounters are approached. Health and limited continues make conserving lives important.
Plan your run
Learn enemy attack ranges before committing to a combo, and use throws or repeated strikes to isolate opponents. Weapons are useful for controlling crowds, but their positions and durability make them worth saving for difficult groups.
Avoid rushing bosses. Watch their movement patterns, attack after a missed strike, and preserve continues by treating each stage as a pattern-learning exercise. When an alternate fighter becomes available, choose one whose reach or speed suits the next stage.
Meet the cast
One of the Lee brothers and a principal playable martial artist.
Billy's brother and the second principal playable martial artist.
The Lee brothers' ally, whose request helps set the international quest in motion.
A powerful martial artist who can become an ally after being defeated.
A ninja fighter who may join the Lee brothers after his defeat.
Before you begin
Use the edges of a group to avoid being surrounded.
Pick up weapons when several enemies approach at once.
Save continues for later stages and bosses.
Double Dragon III: The Rosetta Stone is a side-scrolling beat 'em up developed by Technos Japan and released for DOS in 1991. Billy and Jimmy Lee travel internationally in search of three ancient stones while fighting street gangs, martial artists, and supernatural opponents. The game follows the arcade design of short combat stages, with one or two players advancing through increasingly demanding encounters. Its roster includes recruitable fighters with different attack styles, adding some variety to the familiar Lee brothers. Reception was mixed: critics recognized the energetic combat and expanded scope, but many players objected to the high difficulty, limited continues, and uneven balance, especially in versions based on the arcade game.
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