Son Goku
The game's central hero, a young martial artist who uses the Power Pole and a range of unusual techniques.
Documented for this version
Control Pad | Move Goku |
|---|---|
A | Jump |
B | Attack |
Start | Pause the game |
How it plays
The main campaign uses a side-scrolling perspective. Goku travels through stages, defeats groups of enemies, collects items, and reaches a boss or story encounter at the end of each area.
Players can run, jump, attack, defend, and use special techniques. Progression follows the early Dragon Ball narrative, with new locations, opponents, and playable content becoming available as the story advances.
Additional modes include versus battles and other unlockable challenges, giving the game more replay value after the main adventure is completed.
Plan your run
Learn the timing of Goku's basic attack before relying on special moves. Short attack strings are safer than remaining beside a large group of enemies.
Meet the cast
The game's central hero, a young martial artist who uses the Power Pole and a range of unusual techniques.
A brilliant inventor whose search for the Dragon Balls brings her together with Goku.
Goku's friend and fellow student, appearing as an important martial-arts ally and playable fighter in some content.
The veteran martial-arts master who trains Goku and Krillin.
A desert bandit and martial artist who becomes one of Goku's rivals and allies.
A powerful Red Ribbon Army officer and one of Goku's major opponents.
A deadly assassin who serves as a formidable enemy during the Red Ribbon Army conflict.
The principal late-game villain of the original Dragon Ball storyline.
Before you begin
Keep moving when several enemies surround Goku.
Practice boss attack patterns instead of attacking continuously.
Replay completed stages to find missed items and improve performance.
Editorial context
A responsive and faithful Game Boy Advance adaptation of early Dragon Ball.
The campaign is enjoyable but relatively short, with repetition becoming more noticeable late in the game.
Dragon Ball: Advanced Adventure is a side-scrolling action game developed by Dimps and published by Banpresto for the Game Boy Advance. It adapts the early Dragon Ball story, following Goku from his meeting with Bulma through conflicts with the Red Ribbon Army and other martial artists. The game combines platforming, beat 'em up combat, boss battles, and unlockable versus content. Goku fights with his staff, martial-arts techniques, and Kamehameha attacks while traveling through compact stages. Reviews generally regarded it as a polished and faithful handheld adaptation, especially praising its responsive combat and presentation, though its short campaign and occasional repetition were common criticisms.
Catalog entry maintained by EmuGamers Editorial Team
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