Goku
The main protagonist, a young martial artist with a staff, a powerful physical attack, and the ability to use the Kamehameha.
Documented for this version
D-pad | Move |
|---|---|
A | Jump |
B | Attack |
Start | Pause or confirm menu selections |
How it plays
The main story is viewed from a side-scrolling perspective. Goku travels through linear stages, defeats groups of enemies, avoids hazards, collects items, and battles powerful bosses drawn from the original series.
Players can move, jump, attack, use special techniques, and perform stronger attacks as abilities become available. Completing story sections unlocks additional characters and modes, including versus battles. The campaign follows a fixed narrative rather than branching paths, while later stages test combat timing and the use of each character's strengths.
Plan your run
Learn the timing of the basic attack string before relying on special moves. Short jumps and repeated attacks are usually safer against ordinary enemies than charging into a group.
Against bosses, stay mobile and punish recovery animations rather than attacking continuously. Save health-restoring items when possible, and practice the versus mode to become familiar with character reach and attack speed.
Meet the cast
The main protagonist, a young martial artist with a staff, a powerful physical attack, and the ability to use the Kamehameha.
Goku's friend and rival, who becomes playable in parts of the adventure and uses quick martial-arts attacks.
Goku and Krillin's teacher, also known as Jackie Chun during the World Martial Arts Tournament.
A desert bandit and martial artist who later becomes one of Goku's allies.
A disciplined martial artist and tournament opponent with several distinctive techniques.
The major late-game antagonist, whose battle marks the story's transition toward a more serious conflict.
Before you begin
Use jumping attacks to approach enemies while reducing the chance of being surrounded.
Do not spend every special attack immediately; it is often more valuable during a boss opening.
Explore each stage for useful items before moving into the next major encounter.
Dragon Ball: Advanced Adventure is a side-scrolling action game developed by Dimps and published by Banpresto for the Game Boy Advance. It adapts major events from the original Dragon Ball story, beginning with Goku's meeting with Bulma and continuing through several martial-arts tournaments and major battles. The main campaign combines platforming, exploration, and fast beat-'em-up combat, with playable characters changing as the story progresses. A versus mode adds direct battles between selected fighters. The game was well received for its responsive controls, colorful presentation, and faithful use of the source material, although its campaign is relatively short and some later fights can be demanding.
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