Liu Bei
A Shu leader and central figure in the Three Kingdoms conflict.
Documented for this version
D-pad | Move the cursor or selected unit |
|---|---|
A | Confirm a selection or issue an order |
B | Cancel or return to the previous menu |
L | Change the selected item or view when available |
R | Change the selected item or view when available |
Start | Open or confirm the pause/menu screen |
Exact functions of L and R can vary by screen.
No reliable version-specific combination input was identified.
How it plays
Battles take place on grid-based maps viewed from an overhead perspective. The player moves allied officers, attacks enemy units, captures bases, and fulfills scenario-specific objectives.
Turns alternate between the player and the opposing army. Officers gain experience and improve through campaign progression, while terrain, unit placement, and control of important locations influence the outcome. The campaign is divided into individual historical scenarios.
Plan your run
Protect weaker officers and avoid leaving isolated units exposed. Concentrate several allied officers on one enemy at a time rather than spreading attacks across the map.
Capture bases when doing so improves movement or creates a safer route, but do not abandon an objective simply to chase an enemy. Check terrain and unit positions before ending each turn, since the opposing army can exploit an exposed flank.
Meet the cast
A Shu leader and central figure in the Three Kingdoms conflict.
The founder of Wei and one of the principal commanders in the campaign.
The Wu ruler who commands forces in the southern kingdom.
A renowned Shu strategist and adviser.
A powerful warrior and independent warlord associated with major battles.
Before you begin
Keep officers close enough to support one another.
Prioritize the scenario objective over unnecessary fights.
Use experience gains to strengthen the officers you rely on most.
Dynasty Warriors Advance is a turn-based tactical strategy game developed and published by Koei for the Game Boy Advance. It adapts the Three Kingdoms setting through battles fought on compact, grid-based maps rather than the real-time crowd combat associated with the console Dynasty Warriors games. Players command famous military officers, move units, capture strategic locations, and complete scenario objectives across a campaign. The game emphasizes planning, positioning, and efficient use of each officer’s abilities. Its portable format made the series accessible on Nintendo’s handheld, although its slower tactical structure and simplified presentation divided players familiar with the main action-oriented games.
Catalog entry maintained by EmuGamers Editorial Team
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