Fun School 2: For the Under-6s
DOSEducational
How it plays
The game is presented from a cockpit perspective. The player pilots a futuristic aircraft through mission environments, searches for hostile targets, and uses onboard weapons to complete objectives.
Progression is mission-based. Success depends on navigation, combat decisions, and completing the assigned task; no reliable documentation confirms additional modes or a detailed upgrade system.
Plan your run
Prioritize the mission objective over unnecessary engagements. Maintain awareness of your position and surrounding threats, and avoid wasting weapons before a target is positively identified.
Because detailed documentation for the DOS version is limited, version-specific tactics and progression advice cannot be verified.
Before you begin
Learn the cockpit indicators before entering difficult missions.
Conserve ammunition until targets are confirmed.
Use deliberate movement to keep track of threats in three-dimensional space.
Echelon is a DOS flight-combat simulation set in a futuristic military environment. The player operates an advanced combat craft, completes assigned missions, and engages hostile forces while managing the demands of three-dimensional flight. Its play style combines cockpit-based navigation, target identification, weapon use, and mission objectives rather than arcade scoring alone. The available reference record does not reliably identify the developer, publisher, or complete release date, and contemporary reception is not consistently documented. As a result, those fields are left unspecified. The game is primarily of interest as an early DOS-era attempt to combine science-fiction combat with a more structured simulation format.
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