Fun School 2: For the Under-6s
DOSEducational
How it plays
Matches are viewed from a top-down or elevated playing field, with the player controlling the active footballer while teammates are handled by the game. The main objective is to score more goals than the opposing team before the match ends.
Players move around the pitch, challenge for possession, pass, and shoot. The competition is structured around successive matches, with advancement determined by results. The available play options and exact tournament rules can vary by version, so undocumented modes are not listed here.
Plan your run
Use short passes to keep possession instead of repeatedly attempting long forward balls. Move the controlled player into space before asking for a pass, and avoid committing defenders too far forward.
Create shooting opportunities near the goal and defend the central area first. Because the game’s opponent behavior and exact controls can differ between releases, practice in early matches before relying on advanced tactics.
European Champions is a soccer game released for DOS in 1992 and published by Ocean Software. It focuses on European-style football matches, presenting a tournament-oriented experience rather than a story-driven campaign. Players select a side, compete in matches, and attempt to progress through a championship structure using direct, arcade-influenced controls. The game belongs to the early-1990s home-computer football tradition, when developers were experimenting with faster match presentation and simplified team management. Documentation and retrospective coverage are limited, so a firm critical consensus is not established. Its primary historical interest is as a period football title for DOS, reflecting the rules, presentation, and design expectations of its release era.
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