Captain Falcon
A legendary bounty hunter and one of the series’ most skilled F-Zero pilots.
Documented for this version
D-pad | Steer the machine |
|---|---|
A | Accelerate |
B | Use the boost when available Boosting consumes machine energy. |
L | Side attack to the left |
R | Side attack to the right |
Start | Pause the game |
The machine’s energy gauge is also used for boosting and is affected by collisions.
How it plays
Races are presented from a behind-the-machine perspective on overhead and perspective-style tracks. The objective is to finish ahead of rival machines while managing energy, avoiding barriers, and using boost power at the right moments.
The game includes Grand Prix, Story, Time Attack, Practice, and other event-based activities. Story missions use specific pilots and objectives, while Grand Prix events group several tracks into cups. Better results and completed missions expand the available content and improve access to additional pilots, machines, and challenges.
Plan your run
Learn each track’s braking points before relying on boost. Use the side-attack buttons to protect your machine or damage rivals, but do not spend energy recklessly when a barrier or jump is approaching.
In Grand Prix, prioritize clean finishes over unnecessary attacks. In Story missions, read the objective carefully: some stages reward survival, pursuit, or defeating a target rather than simply taking first place.
Meet the cast
A legendary bounty hunter and one of the series’ most skilled F-Zero pilots.
The story campaign’s central hero, a police officer revived in the future to compete in F-Zero.
A respected pilot and officer associated with the Mobile Task Force.
A physician and veteran F-Zero racer known for his technical skill.
Captain Falcon’s recurring rival and leader of a space-biker gang.
A heavily armed veteran pilot who competes in the F-Zero circuit.
A major villain and powerful figure in the criminal underworld.
Before you begin
Save boost energy for long straights or the final section of a lap.
Use practice and time attack to learn shortcuts, jumps, and barrier locations.
Avoid repeated side attacks when your energy gauge is low.
F-Zero: GP Legend is a futuristic racing game developed by Nintendo Software Technology for the Game Boy Advance and published by Nintendo. It is based on the F-Zero anime and adds a story-driven campaign to the series’ high-speed hovercraft racing. Players compete in cups, time trials, and mission-based events while controlling pilots such as Captain Falcon and Rick Wheeler. Races emphasize precise steering, boosting, jumping, and combat rather than conventional car handling. The game was generally recognized for bringing the speed and track design of the console F-Zero games to Nintendo’s handheld, although its anime-based presentation and limited multiplayer options divided opinion. Its large roster and unlockable content give the campaign more structure than earlier handheld entries.
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