Documented for this version

Which controls does this version use?

Actions

Fallout: A Post Nuclear Role Playing Game action controls
Left Mouse Button
Select, move, interact, or choose dialogue options.
Right Mouse Button
Switch between available cursor functions.

Control notes

  • The DOS version is primarily controlled with the mouse and on-screen interface.

  • Exact keyboard shortcuts can vary by control context; use only displayed or documented commands.

How it plays

How does Fallout: A Post Nuclear Role Playing Game play?

The game uses an isometric perspective for exploring settlements, ruins, caves, and wilderness. The main objective is to recover a water-chip and later investigate a growing mutant threat, while optional quests allow different approaches and outcomes.

Combat is turn-based. Action points govern movement, attacks, equipment use, and other actions. Outside combat, the player creates a character with the SPECIAL system, develops skills, gathers equipment, speaks with non-player characters, and can recruit companions. Reputation, dialogue choices, and quest decisions influence available solutions and parts of the ending.

Plan your run

What is the best way to play Fallout: A Post Nuclear Role Playing Game?

Build a balanced character rather than specializing in too many skills. Speech, one combat skill, and a practical utility skill such as Lockpick or Science provide useful options.

Manage action points carefully during combat, use cover and distance when possible, and save before major conversations or unexplored locations. Explore optional areas, recruit suitable companions, and pay attention to time-sensitive objectives.

Meet the cast

Who are the key characters?

1

The Vault Dweller

The player-created protagonist, sent from Vault 13 to find a replacement water-chip.

2

Ian

A skilled traveler who can join the Vault Dweller as a companion.

3

Dogmeat

A loyal dog who may accompany the player after a suitable encounter.

4

The Master

The leader of the super mutants and the central antagonist behind the mutant threat.

5

Vault 13 Overseer

The Vault leader who assigns the initial water-chip mission.

Before you begin

What should you know before playing?

  1. 1

    Save before entering unfamiliar areas or starting important conversations.

  2. 2

    Use targeted attacks only when the accuracy penalty is acceptable.

  3. 3

    Keep spare ammunition, healing supplies, and a reliable weapon for later encounters.

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