Dizzy
The egg-shaped hero controlled by the player. He explores the fantasy world, collects objects, solves puzzles, and avoids hazards.
How it plays
The game uses a side-view perspective. Dizzy explores connected areas, collects objects, and finds the correct item or location needed to open routes and advance the story.
Movement focuses on walking, jumping, avoiding hazards, and interacting with objects. Players have limited lives and must learn the layout of the world, while inventory choices determine whether many puzzles can be solved.
Progression comes from exploration and puzzle completion rather than character statistics or selectable stages.
Plan your run
Explore methodically and remember where unusual objects were found. Many items are useful only in a specific location, so avoid discarding or overlooking anything that does not have an obvious purpose.
Use safe routes to learn the map before attempting difficult jumps. Preserve lives by testing unfamiliar hazards cautiously, and revisit earlier areas whenever a newly discovered item suggests another solution.
Meet the cast
The egg-shaped hero controlled by the player. He explores the fantasy world, collects objects, solves puzzles, and avoids hazards.
Dizzy's partner, whose situation is central to the adventure.
Before you begin
Map the connected areas and note blocked paths.
Keep track of every inventory item and where it may be useful.
Practice difficult jumps before carrying out a long puzzle sequence.
Dizzy: The Fantastic Adventures of Dizzy is a platform-adventure game developed by The Oliver Twins and published by Codemasters for DOS in 1991. It follows Dizzy as he explores a large fantasy world, searches for objects, and solves puzzles while avoiding hazards and enemies. The game combines precise platforming with inventory-based problem solving, so progress depends as much on examining the environment as on jumping accurately. Its colorful cartoon presentation and expansive world continued the distinctive style of the Dizzy series. Reception was generally favorable among fans of home-computer adventure games, although the demanding platforming and limited inventory can make the experience unforgiving.
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