Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents Ford vehicles through menu-driven information screens and driving activities viewed from a first-person road perspective. The main objective is to choose a vehicle and operate it within the supplied driving environment.
Driving scenarios emphasize steering, acceleration, braking, and basic road handling. Progression is limited compared with a conventional racing game; the available vehicles and activities are selected from menus rather than earned through a large championship structure.
Plan your run
Learn the controls before attempting timed or traffic-heavy sections, and use moderate speed when entering turns. Compare vehicles through the information screens before choosing one, since the simulator's focus is as much on model presentation as on competition.
Because the DOS release has limited documented progression and no reliably verified cheat set, careful driving and exploration of every menu are the most dependable ways to see its content.
Before you begin
Read the vehicle information before selecting a car.
Brake before turns instead of relying on late steering corrections.
Check every menu option because much of the content is presented outside the driving view.
Ford Simulator III is a DOS driving simulation developed by The SoftAd Group, Inc. It combines a catalog-style presentation of Ford vehicles with simple behind-the-wheel activities rather than offering a fully realistic racing model. Players can examine the featured Ford lineup, select a vehicle, and drive through the available simulation scenarios. The game belongs to the early-1990s wave of branded computer software that mixed product information with entertainment. Its historical reception is not extensively documented, and it is generally remembered as a niche promotional simulator rather than a major racing release. The appeal comes from its period vehicle data, straightforward interface, and snapshot of Ford's early-1990s model range.
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