Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents a selection of self-contained educational activities viewed through simple DOS program screens. Exercises focus on early school skills such as counting, basic arithmetic, words, matching, visual recognition, and logical relationships.
The player selects an activity, follows its prompt, and enters an answer or chooses from displayed options. Correct responses allow the exercise to continue, while mistakes normally provide another opportunity to try. Progression is activity-based rather than character-based, with no adventure campaign, inventory, or persistent player upgrades.
Plan your run
Read each prompt carefully before answering, especially in activities that test ordering, matching, or visual differences. Encourage the player to explain the answer aloud, since the program is most useful when it reinforces the underlying idea rather than rewarding rapid guessing.
Use the activities that match the child's current ability first, then revisit harder exercises after practicing the relevant numbers, words, or shapes away from the computer.
Fun School 3: for 5 to 7 Year Olds is an educational computer game developed by Database Educational Software and published by Europress Software for DOS. It combines early mathematics, language, visual recognition, and problem-solving exercises in a collection designed for children beginning primary school. The program uses short, self-contained activities rather than a continuous story or adventure. Players respond to questions, identify objects or patterns, and practice basic concepts through simple keyboard or mouse interaction. Its age-specific structure and approachable presentation made it part of the widely recognized Fun School range in the late 1980s and early 1990s. Reception has generally focused on its usefulness as supplementary practice, while the program's simple presentation reflects the educational software conventions of its period.
Catalog entry maintained by EmuGamers Editorial Team
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