Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents a collection of self-contained educational activities from a child-oriented interface. Players select an exercise, read the task, and respond using the keyboard or the available on-screen controls.
Objectives vary by activity, but the general structure is to answer correctly, complete a short challenge, and repeat exercises to reinforce the relevant skill. There is no documented character-led campaign, combat system, or complex inventory progression.
Plan your run
Read each question carefully before entering an answer, especially when the activity uses timed or multi-step tasks. Repeating an exercise after a mistake is useful because the game is structured around practice rather than a single linear finish.
Use the activities at a comfortable pace and keep track of which subjects or question types cause errors. The supplied DOS version should be used with its original instructions for any activity-specific scoring or control details.
Fun School 4: for 7 to 11 year olds is an educational game developed by Database Educational Software and published by Europress Software for DOS. It combines several curriculum-oriented activities intended for children in the stated age range, using short exercises rather than a continuous adventure or story. The game is designed for individual play, with progress coming from solving questions, completing tasks, and improving familiarity with the covered subjects. Its presentation reflects the home-computer educational software of the early 1990s: direct, practical, and focused on repetition. The title is part of the Fun School series, which was known for organizing software around school-age groups. Its historical importance is mainly as an example of British educational computer software distributed for family and classroom use.
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