Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a racing view focused on the motorcycle and track, with the objective of completing races ahead of the opposing riders. Players steer through circuits, control speed, brake for corners, and try to maintain a fast and consistent racing line.
Progression is based on competing in grand prix events and improving results across the available races. The emphasis is on handling, timing, and learning each circuit rather than unlocking a large story campaign or collecting equipment.
Plan your run
Brake before entering tight corners instead of waiting until the motorcycle is already turning. Smooth steering and controlled acceleration help preserve speed while reducing the risk of running wide.
Learn the circuit layouts and prioritize consistent finishes. In a championship-style event, avoiding crashes and poor results can be more valuable than taking unnecessary risks for a single fast lap.
Grand Prix 500 2 is a DOS motorcycle racing game developed and published by Microïds. It presents 500cc grand prix competition through a simulation-oriented racing format, with the player managing a motorcycle around a series of road circuits. The game emphasizes lap performance, cornering, braking, and race results rather than arcade power-ups or combat. Its presentation reflects early-1990s home-computer racing design, using a straightforward interface and period-appropriate graphics. Reception information is limited today, but the game is chiefly remembered as a specialized follow-up for players interested in motorcycle grand prix racing on DOS.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0