Fun School 2: For the Under-6s
DOSEducational
Documented for this version
The DOS version is primarily managed through its interface; reliable game-specific keyboard bindings are not documented here.
How it plays
The player manages a Formula One team from a strategic, top-down management perspective. Objectives include securing funding, hiring personnel, developing the car, negotiating with drivers, and scoring points across a championship calendar.
Before and during each event, the player adjusts technical settings, chooses race strategies, monitors competitors, and responds to mechanical or sporting developments. Progress comes from improving facilities and car components, using testing effectively, and converting resources into stronger qualifying and race results.
Plan your run
Build a stable financial base before committing heavily to expensive research or driver contracts. Sponsorship income, staff quality, facilities, and development priorities must be balanced throughout the season.
Use testing and race data to identify the car's weaknesses, then focus development on the areas that most affect qualifying and race pace. Avoid exhausting the budget early, because reliability problems and late-season upgrades can determine the championship outcome.
Before you begin
Prioritize reliability and a sustainable budget before pursuing the most expensive performance upgrades.
Review race data and testing results regularly rather than changing several development priorities at once.
Grand Prix World is a Formula One management simulation developed by MicroProse and released for DOS in 1998. Rather than driving directly, the player runs a racing team through the commercial, technical, and sporting demands of a full championship season. The game combines staff management, car development, driver contracts, sponsorship, race preparation, and live event supervision. Its presentation is detailed and deliberately analytical, with extensive menus and information screens taking priority over arcade-style action. Reception recognized its depth and breadth, while also noting a demanding interface and a steep learning curve. It is best suited to players who enjoy planning, long-term development, and making decisions under the financial and competitive pressures of Formula One.
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