Greg Norman
Professional golfer and the licensed namesake of the game.
How it plays
The game uses a course-based golf perspective in which the player works through holes toward the lowest possible score. Each shot requires choosing an appropriate club, setting direction and power, and accounting for course hazards and the lie of the ball.
Play is structured around individual holes and complete rounds. Progress comes from successfully navigating the course, avoiding penalties, and improving the score over successive shots. The simulation emphasis makes shot preparation and careful positioning more important than rapid button presses.
Plan your run
Study the hole before committing to a shot, especially when hazards or difficult landing areas are visible. A safe shot that leaves a manageable approach is often better than attempting maximum distance.
Choose clubs according to the lie and required distance, and favor accuracy near the green. Avoid aggressive recovery attempts after a poor shot if they risk adding penalty strokes.
Meet the cast
Professional golfer and the licensed namesake of the game.
Before you begin
Plan each shot around hazards rather than simply maximizing distance.
Use conservative play when approaching the green.
Keep the overall score in mind; avoiding penalties is often more valuable than a risky recovery.
Greg Norman's Shark Attack!: The Ultimate Golf Simulator is a DOS golf simulation developed by Gremlin Graphics and published by Gremlin Graphics Software in 1991. It presents a traditional golf round through a computer-simulation approach, with Greg Norman used as the recognizable star of the package. The game focuses on planning shots, selecting clubs, judging distance, and managing hazards rather than arcade-style action. Its historical reception is mixed: some players appreciated the attempt at a detailed golf simulator, while others found the interface and presentation less accessible than more streamlined sports games. It remains mainly of interest as an early licensed golf title from the DOS era.
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