Gubble
A small alien explorer who solves environmental puzzles by using specialized tools to remove objects.
How it plays
The game presents three-dimensional environments from a pulled-back perspective. Each stage contains objects that Gubble can manipulate or remove with the appropriate tool.
The main objective is to explore the area, solve environmental puzzles, and clear the required objects. Progression comes from learning which tool works on each obstacle and reaching new stages; the game is not structured around conventional character leveling.
Plan your run
Meet the cast
A small alien explorer who solves environmental puzzles by using specialized tools to remove objects.
Before you begin
Explore the full stage when an objective seems incomplete; a required object may be off the main route.
Use the environment as a guide instead of treating every visible object as immediately interactive.
Gubble 2 is a 3D puzzle-action game developed by 7th Level for DOS. It stars Gubble, a small alien who explores unusual environments and removes obstacles with specialized tools. The game combines light adventure elements with object-based puzzles rather than conventional combat or platforming. Players must inspect each area, identify usable objects, and complete the local objectives while managing movement through maze-like stages. Its colorful presentation and whimsical tone distinguish it from many darker DOS action games of the period. Reception was generally mixed to favorable among players who enjoyed relaxed exploration and simple puzzle solving, although the controls and objectives could feel unclear. Gubble 2 is best understood as a quirky sequel built around experimentation and environmental interaction.
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