Ippo Makunouchi
The protagonist, a determined featherweight boxer who develops powerful close-range attacks and the Dempsey Roll.
How it plays
Matches use a side-view perspective. The objective is to defeat the opponent by knockout or win on the judges' decision while managing health, stamina, distance, and defensive timing.
Players move around the ring, punch, guard, dodge, and use character-specific techniques. Story progression leads through a sequence of bouts and training events, with new opponents and more demanding fights appearing as the campaign advances.
The game includes boxing-focused match play and progression tied to the adaptation's story. Exact mode details can vary by release documentation.
Plan your run
Manage stamina before committing to combinations. Repeatedly attacking while exhausted leaves Ippo vulnerable and reduces the effectiveness of his punches.
Stay near the opponent when using close-range attacks, but do not remain directly in front of incoming punches. Guard or evade first, then answer during the opponent's recovery.
Study each rival's rhythm. Counterpunchers reward patience, while aggressive opponents are easier to punish after their combinations finish.
Meet the cast
The protagonist, a determined featherweight boxer who develops powerful close-range attacks and the Dempsey Roll.
A powerful Kamogawa Gym boxer and one of Ippo's senior teammates.
A technically skilled counterpuncher and an important rival to Ippo.
The trainer who guides Ippo and the other boxers at Kamogawa Gym.
Before you begin
Preserve stamina for the later rounds.
Use defense to create openings instead of attacking continuously.
Practice the timing of special techniques before relying on them in a match.
Hajime no Ippo: The Fighting! is a Game Boy Advance boxing game developed by Treasure and published by Kodansha. It adapts the Hajime no Ippo manga and anime, following Ippo Makunouchi as he trains, enters professional bouts, and faces increasingly skilled opponents. The game combines side-view boxing matches with story and progression elements, emphasizing timing, defense, stamina, and signature punches rather than simple button mashing. Its roster draws from the early part of the series, including several important rivals and Kamogawa Gym boxers. The game was released in Japan in 2002 and became known among fans for translating the series' characters and boxing techniques into a compact handheld format. Reception has generally focused on its faithful presentation and technical combat, while noting the limitations imposed by the Game Boy Advance hardware.
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