Cliff
A shy young man who struggles to find stable work and can become a marriage candidate.
Documented for this version
D-pad | Move the character and navigate menus. |
|---|---|
A | Talk to villagers, pick up items, use equipped tools, and confirm menu selections. |
B | Run, cancel menu selections, or put away the currently held item when applicable. |
L | Whistle for the horse or dog when the relevant animal is available. |
How it plays
The game uses a top-down perspective. Each in-game day begins at the player’s farmhouse and ends when the character goes to bed or becomes exhausted. The main objectives are to develop the farm, earn money, improve relationships, and participate in the changing seasons.
Players clear land, till soil, plant and water crops, care for animals, gather items, fish, mine, cook, and attend festivals. The farm expands through purchased buildings and livestock, while tools can be upgraded and relationships advance through gifts, conversations, and event scenes. The story has no single required path or fixed ending.
Plan your run
Plan each day around stamina and travel time. Water crops early, keep animals fed, and use the rest of the day for mining, fishing, gathering, or social visits. Save valuable items for gifts, cooking, and seasonal requests instead of selling everything immediately.
Upgrade tools when the required materials and schedule allow, but avoid taking essential tools to the forge during a busy season. Building steady income from crops and animals makes festivals, house improvements, and courtship easier to manage.
Meet the cast
A shy young man who struggles to find stable work and can become a marriage candidate.
Mineral Town’s thoughtful physician and one of the available marriage candidates.
A blunt apprentice blacksmith who gradually becomes more considerate.
A seasonal visitor who runs the beachside café during summer.
A protective poultry-shop worker and the older brother of Popuri.
Before you begin
Save before festivals and major purchases so you can recover from an unfavorable result.
Check the weather and season before planting; many crops grow only during particular seasons.
Talk to villagers regularly and give appropriate gifts to build relationships efficiently.
Harvest Moon: More Friends of Mineral Town is a farming and life-simulation role-playing game developed by Marvelous Interactive and published in North America by Natsume for the Game Boy Advance. The player inherits a neglected farm near Mineral Town and works to restore it while building friendships, raising livestock, growing crops, and pursuing marriage. Days are organized around a stamina-based routine of fieldwork, social visits, shopping, and seasonal events. The game is the female-protagonist counterpart to Harvest Moon: Friends of Mineral Town, sharing its setting and much of its structure while adding different marriage candidates. It was well received for bringing the series’ relaxing farming loop and substantial relationship systems to a handheld, though its slow pace and repetitive daily work remain central to the experience.
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