Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a front-facing view of the Hollywood Squares board. Two contestants try to complete a line of squares, while a question is presented for the selected celebrity square. The active contestant decides whether the answer should be accepted, so success depends on both trivia knowledge and judgment.
Play proceeds through alternating turns until a contestant forms a winning line or the round ends. The main progression is strategic rather than character- or level-based: select useful squares, evaluate answers, and prevent the opponent from completing a line. No separate action-game stages or confirmed multiplayer modes are documented here.
Plan your run
Prioritize squares that complete your own line or block an immediate opposing line. When judging an answer, consider whether it is precise enough to satisfy the question rather than relying only on a celebrity’s apparent confidence.
Track potential lines across the board and avoid spending a turn on a low-value square when two winning routes are available. Because the game’s central challenge is answer evaluation, broad general knowledge is more useful than fast input.
Hollywood Squares is a DOS adaptation of the long-running American television quiz show. Published by GameTek in 1989, it presents a tic-tac-toe board occupied by celebrity-themed squares, with contestants competing by judging answers to trivia questions. The core play style combines general knowledge, bluffing, and careful evaluation of whether a square’s response is correct. A match is built around alternating questions and claims, rather than exploration or action-based challenges. The DOS edition is a straightforward licensed game-show conversion, and information about its specific development team is limited in surviving references. Its historical reception is similarly difficult to assess because contemporary coverage is sparse; it is chiefly remembered as one of several home-computer adaptations of a familiar television format.
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