Fun School 2: For the Under-6s
DOSEducational
How it plays
The game represents a cricket match through a first-person or close batter-and-bowler presentation, with play centered on selecting or responding to deliveries. The objective is to score more runs than the opposing side while protecting wickets.
Players alternate between batting and bowling phases. Batting requires timing and shot selection, while bowling involves choosing a delivery and direction. Innings and match progress are governed by wickets, runs, and overs rather than by an adventure-style level system.
Plan your run
Watch the delivery and favor controlled shots until the timing of the game becomes familiar. Aggressive batting can increase scoring but also makes wickets more likely.
When bowling, vary deliveries instead of repeating one choice. Keep track of wickets and the required run rate, and treat the final overs as a time for calculated risk.
Ian Botham's Cricket is a cricket sports simulation released for DOS in 1985. It is built around the central actions of a cricket match: choosing deliveries, attempting shots, running between wickets, and managing wickets and runs. The game presents a compact computer interpretation of the sport rather than a full modern team-management simulation. The licensed title uses the name of English all-rounder Ian Botham, but the available DOS documentation does not establish a separate story campaign or a large cast of characters. Its historical appeal comes from bringing a recognizable cricket format to home computers during the mid-1980s, when sports games were generally menu-driven and mechanically focused.
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