Indiana Jones
An archaeologist and adventurer who investigates Atlantis before the Nazis can exploit it.
Documented for this version
Left Mouse Button | Select a verb, object, character, or inventory item; confirm an interaction. |
|---|---|
Right Mouse Button | Cycle through available verbs or interact with the selected target, depending on context. |
Arrow Keys | Move the cursor through the interface and select targets when keyboard control is active. |
The game uses a verb-based point-and-click interface.
Exact keyboard behavior can vary by DOS release and configuration.
How it plays
The game uses a third-person perspective with a verb-based interface. Players click on scenery, characters, and objects, choose actions such as Open, Push, Pull, or Talk, and combine collected items to solve environmental puzzles.
The adventure moves through locations across Europe, North Africa, and the Atlantic. Dialogue choices, route decisions, and the selected path affect puzzle solutions and encounters. Team mode emphasizes cooperation, Wits focuses on difficult puzzles, and Fists adds more physical confrontations while retaining the same overall story.
Plan your run
Examine every object and speak with every important character before committing to a route. Many puzzles depend on noticing small environmental details or using an item in an unexpected way.
Save often, especially before major decisions and dangerous sequences. The three paths reward different play styles, so revisiting the game with Team, Wits, and Fists can reveal substantially different puzzles and scenes.
Meet the cast
An archaeologist and adventurer who investigates Atlantis before the Nazis can exploit it.
An archaeologist and former psychic who becomes Indy's partner in the search for Atlantis.
A Nazi agent pursuing the Atlantis expedition for Germany.
A Nazi scientist whose research is tied to the attempted exploitation of Atlantis.
Before you begin
Try all three paths to experience the game's different puzzles and encounters.
Keep useful objects in the inventory until their purpose becomes clear.
Use the in-game hint system when a puzzle has stalled rather than repeatedly trying random combinations.
Indiana Jones and the Fate of Atlantis is a point-and-click graphic adventure developed and published by Lucasfilm Games for DOS in 1992. It presents an original Indiana Jones story set in 1939, as Indy and archaeologist Sophia Hapgood race Nazi agents to locate the lost civilization of Atlantis and prevent its power from being weaponized. The game combines exploration, dialogue, inventory puzzles, and several action-oriented set pieces. Its branching design offers three approaches—Team, Wits, and Fists—with different puzzles, scenes, and challenges. It was widely praised for its writing, animation, humor, atmosphere, and substantial replay value, and is commonly regarded as one of Lucasfilm Games' finest adventures.
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