Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a first-person quiz-show presentation rather than an action-game viewpoint. Contestants choose an available category and dollar value from the board, read the clue, and submit an answer. Correct responses add the clue value, while incorrect responses can reduce a player's score.
Play follows the television-style Jeopardy!, Double Jeopardy!, and Final Jeopardy! structure when available in the selected game. Daily Doubles allow a contestant to wager part or all of the current score, and the highest final total wins. The main progression comes from clearing board clues, managing wagers, and advancing through the rounds.
Plan your run
Build a lead by selecting categories where you know the subject matter, but avoid spending every high-value clue early if the board still contains likely Daily Doubles. Keep track of opponents' scores before making a wager.
Before you begin
Sports history, rules, and statistics are all useful areas of knowledge.
Read the entire clue before committing to an answer.
Check the score board before choosing a wager.
Jeopardy! New Sports Edition is a DOS trivia game published by GameTek in 1994. It adapts the Jeopardy! television format to a sports-focused question set, covering subjects such as teams, athletes, records, rules, and historic events. Players select clues from a category board and answer in the form of a question, competing for money rather than controlling an action-game character. The game is designed for turn-based play with multiple contestants and relies on knowledge, wagering, and quick recall. Its appeal is strongest for sports fans and players familiar with the television show. As a specialized edition of a licensed quiz series, it received less attention than major action and sports simulations, but it remains a straightforward example of mid-1990s computer trivia software.
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