Fun School 2: For the Under-6s
DOSEducational
How it plays
The game presents pool in a 3D view. The player’s objective is to complete the active table challenge by positioning a shot, choosing its direction and power, and striking the cue ball.
Reliable sources do not document the exact rules, camera controls, game modes, table progression, scoring system, or interface for the DOS version. Those version-specific details are therefore left unspecified rather than inferred.
Plan your run
Plan each shot around both the intended object ball and the cue ball’s position afterward. Favor reliable contact and manageable follow-up shots over difficult attempts when the rules and scoring permit that approach.
Because the DOS version’s documented controls and rules are unclear, consult the in-game instructions or original manual for precise aiming, power, foul, and scoring procedures.
Jim Kobbe's Pool Game in 3D is a DOS computer pool game built around a three-dimensional presentation of cue-sport play. The available title and platform information identify its subject and system, but reliable reference sources do not establish a developer, publisher, release year, supported rulesets, or named characters. Its core premise is to play pool by aiming a cue, striking the cue ball, and attempting to complete the table objective. The game appears to belong to the sports-simulation category rather than an action or adventure series. Detailed historical reception is not reliably documented, so no critical or commercial assessment is supplied here.
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