Takeru
The protagonist, a wandering swordsman who becomes involved in the crisis affecting Xentar.
How it plays
Exploration uses a first-person view for dungeons and other travel areas. The main objectives are to investigate story events, find routes through hostile locations, collect equipment, and defeat enemies that block progression.
Combat is action-oriented rather than purely menu-driven. The player moves through the environment, attacks enemies, avoids danger, and uses available abilities while managing the party's health and equipment. Towns and conversations provide recovery, purchases, story information, and access to the next areas.
Plan your run
Search each accessible area carefully before moving on. Equipment upgrades and healing supplies are important because later locations combine tougher enemies with longer exploration sections.
When combat becomes difficult, retreat to recover, improve equipment, and revisit earlier areas for experience or resources. Pay attention to conversations and item descriptions, since progression can depend on information obtained outside combat.
Meet the cast
The protagonist, a wandering swordsman who becomes involved in the crisis affecting Xentar.
A prominent heroine who accompanies Takeru during the adventure.
Before you begin
Keep healing items available before entering a new dungeon.
Explore side paths for equipment and useful items.
Save regularly, especially before major story areas.
Dragon Knight III is a Japanese role-playing game developed by ELF Corporation and released for DOS in an English localization commonly associated with the title Knights of Xentar. It combines first-person dungeon exploration, town-based adventure, character conversations, and real-time combat. The story follows a group of adventurers investigating threats across the world of Xentar, with mature themes and comic fantasy writing shaping its presentation. Players explore connected areas, gather equipment, solve progression problems, and fight enemies while building character strength. The game is remembered by retro RPG players for its unusual blend of dungeon crawling and action-oriented battles, although its adult content and dated interface limit its appeal for modern audiences.
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