Aragorn
A ranger and heir of Gondor who specializes in close-range sword combat.
How it plays
The game uses a top-down perspective. Players select Aragorn, Legolas, or Gimli and guide the chosen hero through story stages inspired by the films. Objectives usually involve defeating enemies, surviving ambushes, reaching a destination, or completing a mission-specific task.
Combat focuses on movement, attacks, special abilities, and collecting items. Experience and equipment improvements make the heroes stronger as the campaign advances. Levels include exploration, enemy groups, environmental obstacles, and boss encounters, with the selected character's strengths affecting how combat feels.
Plan your run
Learn the attack range and recovery time of each hero before engaging large groups. Aragorn is versatile, Legolas is safest at range, and Gimli is effective when confronting enemies directly.
Explore areas before advancing whenever possible. Collect useful items, improve equipment, and avoid being surrounded. Against bosses, focus on recognizing attack patterns and strike during recovery windows.
Meet the cast
A ranger and heir of Gondor who specializes in close-range sword combat.
An elven archer who attacks from a distance and moves quickly.
A dwarf warrior who uses powerful close-range attacks and can withstand heavy punishment.
Before you begin
Use Legolas to thin enemy groups before they reach you.
Keep moving when surrounded, especially during melee encounters.
Upgrade equipment and abilities whenever the game provides the opportunity.
The Lord of the Rings: The Two Towers is a top-down action role-playing game developed by Griptonite Games and published by Electronic Arts for the Game Boy Advance. It adapts events and characters from The Fellowship of the Ring and The Two Towers, following Aragorn, Legolas, and Gimli as they fight through Middle-earth during the War of the Ring. The game combines real-time melee combat, exploration, equipment upgrades, and character progression. Each hero has different strengths and combat abilities, encouraging players to approach encounters in distinct ways. Its compact levels and accessible combat suited the handheld format, while its film-based presentation helped it receive generally favorable attention from critics and players.
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