Sir Galahad
One of the four selectable knights competing to recover the Moonstones.
How it plays
The game uses an overhead view for exploration. Knights travel across a large wilderness, visit settlements, enter castles, and search locations that may contain enemies, treasure, or other hazards.
The main objective is to find the Moonstones before opponents do. Combat is real-time and requires positioning, timing, attacks, blocks, and movement. Gold and equipment help improve a knight’s effectiveness, while wounds and defeat can seriously slow progress.
The game supports solo play and competitive multiplayer. Rival knights can fight for resources and territory, making route planning and risk management as important as winning individual battles.
Plan your run
Explore methodically and keep enough gold for useful equipment and recovery. Do not treat every encounter as mandatory: avoiding unnecessary fights preserves health for important battles.
Learn enemy attack ranges before committing to a strike. Blocking and repositioning are safer than repeatedly attacking, especially when fighting stronger creatures or another knight.
In multiplayer, watch opponents as closely as the environment. Reaching a Moonstone first is valuable, but arriving badly wounded can make the reward difficult to defend.
Meet the cast
One of the four selectable knights competing to recover the Moonstones.
One of the four selectable knights in the quest for the Moonstones.
One of the four playable knights and a rival claimant to the Moonstones.
One of the four selectable knights seeking the Moonstones.
Before you begin
Use short attacks and retreat rather than staying in an enemy’s range.
Search settlements and dangerous landmarks for equipment and useful resources.
Save risky expeditions for when the knight has adequate health and gear.
Moonstone: A Hard Days Knight is a medieval fantasy action-adventure game developed by Rob Anderson and published by Mindcraft for DOS in 1991. The player chooses one of four knights and searches a dangerous wilderness for the Moonstones, while competing against monsters and rival knights. Its play style combines overhead exploration, arcade-like melee combat, character improvement, and occasional competitive encounters between players. The game is especially known for its harsh combat, graphic violence, humorous medieval setting, and support for multiplayer competition on one computer. Reception was generally positive for its atmosphere and ambition, although the difficult fighting system and uneven interface could be frustrating.
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