Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a first-person view of dungeon corridors and rooms. The main objective is to explore, survive encounters, collect equipment and treasure, and improve the player character through continued adventuring.
Progression centers on character statistics, combat, resource management, and increasingly dangerous areas. The structure supports repeated dungeon excursions rather than a purely linear sequence of story chapters.
Plan your run
Before you begin
Map dungeon routes as you go; maze-like layouts can make returning to important locations difficult.
Treat equipment and resource management as part of progression, not as optional preparation.
Moraff's Revenge is a shareware fantasy role-playing game developed and published by Moraffware for DOS. It presents a first-person dungeon-crawling adventure in which the player creates a hero, explores hazardous underground areas, fights monsters, and searches for treasure and useful equipment. The game emphasizes exploration and repeated expeditions rather than a tightly scripted story, with maze-like environments and character development shaping the experience. Its interface and presentation are characteristic of early 1990s home-computer RPGs, favoring functional displays over cinematic presentation. Reception has generally been associated with its broad, replayable dungeon exploration and distinctive shareware identity, although its dated graphics and sometimes demanding navigation can make it less approachable for modern players.
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