Fun School 2: For the Under-6s
DOSEducational
How it plays
Players read descriptions, move between locations, examine the environment, collect and use objects, and enter text commands to solve puzzles. Progress depends on interpreting clues and discovering the correct actions in the mansion.
Plan your run
Examine every location carefully, record important objects and clues, and try each object in contexts suggested by the room descriptions. Because text adventures often require specific wording, experiment with concise commands when an apparently logical action is not recognized.
Mystery Mansion is a text adventure by Scott Adams in which the player explores a dangerous mansion while solving puzzles and searching for its secrets. The game presents locations and objects through text and accepts typed commands.
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