Naruto Uzumaki
The energetic young ninja and central protagonist, who fights with clones, close-range attacks, and developing ninjutsu.
Documented for this version
D-Pad | Move the cursor or selected unit |
|---|---|
A | Confirm a command or select a unit |
B | Cancel or return to the previous menu |
Start | Pause or open the status/menu screen |
How it plays
The player commands a team from a top-down, grid-based view. Each turn is used to move units, attack enemies, use techniques, provide support, or wait for a better position.
Missions usually define objectives such as defeating opponents, protecting allies, or reaching a destination. Completing scenarios advances the story and makes additional characters and techniques available. Range, terrain, health, chakra, and teamwork are important to successful play.
Plan your run
Protect weaker units by keeping them behind sturdier allies and avoid ending a turn where several enemies can attack the same character.
Use support and combination techniques when they can secure a defeat, but manage chakra so important abilities remain available for later turns. Check movement and attack ranges before committing to a position.
Meet the cast
The energetic young ninja and central protagonist, who fights with clones, close-range attacks, and developing ninjutsu.
A talented member of Team 7 who specializes in fast attacks and powerful fire-based techniques.
A Team 7 member whose abilities include support and tactical assistance.
Team 7's experienced leader and mentor, known for his versatile ninja techniques.
Before you begin
Study enemy ranges before moving.
Save chakra for objectives and boss encounters.
Use team positioning to make support abilities more effective.
Naruto: Konoha Senki is a turn-based tactical role-playing game developed by Aspect and published by Bandai for the Game Boy Advance. It adapts the early Naruto storyline and follows Naruto Uzumaki and his classmates as they undertake missions around the Hidden Leaf Village. Battles take place on grid-based maps, combining character positioning, team attacks, ninjutsu, and support abilities. The game is primarily a single-player campaign with story scenes between missions. Its compact maps and recognizable cast made it a notable Naruto release in Japan, although its limited release and language barrier kept it from receiving the same international exposure as later console games.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0