Documented for this version

Which controls does this version use?

Actions

NetHack action controls
Arrow Up
Move north
Arrow Down
Move south
Arrow Left
Move west
Arrow Right
Move east
.
Wait one turn
s
Search nearby spaces
e
Eat food
q
Quaff a potion
r
Read a scroll or spellbook
z
Zap a wand
a
Apply or use a tool
w
Wield a weapon

Control notes

  • NetHack primarily uses keyboard commands; exact movement-key behavior can vary by DOS build and configuration.

  • The traditional vi-style movement keys are h, j, k, l, y, u, b, and n.

  • Press ? in-game for the command help available in the supplied version.

How it plays

How does NetHack play?

The player explores a randomly generated, tile-based dungeon from a top-down perspective. The main objective is to descend to the bottom, obtain the Amulet of Yendor, and return with it while surviving monsters, traps, hunger, curses, and other hazards.

Players choose a role and race, move one turn at a time, fight or avoid monsters, search for hidden features, collect equipment, eat food, read scrolls, drink potions, and use magical or ordinary tools. Dungeon levels contain rooms, corridors, shops, altars, stairs, and special areas. Character attributes, experience, equipment, identification, and luck develop during the run, but death normally ends that character permanently.

Plan your run

What is the best way to play NetHack?

Treat every action as potentially dangerous: the game advances when you move, wait, search, or use an item. Keep reliable food, identify equipment before trusting it, and avoid fighting when retreat or a doorway gives a safer option.

  • Search suspicious spaces and use corridors or doorways to limit the number of enemies attacking at once.
  • Protect valuable equipment from curses, and learn which items have been tested before committing to them.
  • Save resources for dangerous levels and escape situations; reaching the objective is more important than clearing every room.

Meet the cast

Who are the key characters?

1

The player

An adventurer who selects a role and alignment, descends through the dungeon, and seeks the Amulet of Yendor.

2

The Wizard of Yendor

A major antagonist associated with the Amulet of Yendor and the late-game dungeon.

Before you begin

What should you know before playing?

  1. 1

    Read the in-game help and inspect the status line frequently; hunger, encumbrance, equipment, and conditions can decide a run.

  2. 2

    Experiment carefully with unidentified objects, preferably when a mistake cannot immediately place the character in danger.

Editorial context

What do players highlight?

A famously deep and emergent roguelike with exceptional replay value, but its keyboard interface, hidden mechanics, and permanent death create a steep learning curve.

Community discussion

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