SpongeBob SquarePants
A playable Nicktoons character included in the crossover roster.
How it plays
The game presents baseball from a compact handheld perspective. Players control a team through the major parts of a game: pitching to the batter, swinging at pitches, fielding balls in play, and advancing or stopping runners.
Its structure centers on baseball contests and team selection, with progression tied to winning games rather than role-playing statistics. The DS version is designed for straightforward pick-up-and-play sessions, emphasizing recognizable Nicktoons characters and MLB branding over detailed simulation systems.
Plan your run
Learn the timing of each pitcher’s delivery before attempting aggressive swings. Waiting for a hittable pitch is usually safer than chasing pitches at the edge of the strike zone.
On defense, prioritize stopping runners from taking extra bases. Use conservative throws when a play at the plate or a force out is uncertain, because an overaggressive attempt can create another scoring opportunity.
Meet the cast
A playable Nicktoons character included in the crossover roster.
The Invader Zim character appears as part of the playable lineup.
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A playable character from Fanboy & Chum Chum.
A playable character from Fanboy & Chum Chum.
A playable character from Avatar: The Last Airbender.
One of the commentary voices during matches.
Provides humorous commentary and fits the game's comic tone.
Before you begin
Watch the pitch carefully and avoid swinging at borderline balls.
Protect leads by limiting extra-base advances.
Nicktoons MLB is a baseball video game developed by Black Lantern Studios and published by 2K Sports for Nintendo DS. It combines licensed Major League Baseball presentation with characters drawn from Nickelodeon’s animated properties. The core premise is a crossover baseball contest in which familiar Nicktoons take the field alongside MLB players. Play is designed for short handheld sessions, with batting, pitching, fielding, and base running forming the main activities. The DS edition received less attention than the console versions and was generally treated as a lightweight licensed sports title rather than a full simulation. Its appeal rests mainly on the crossover theme and accessible arcade-style approach.
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