Documented for this version

Which controls does this version use?

Actions

Nintendogs: Lab & Friends action controls
Touch screen
Select menus and interact with the dog

Use the stylus or finger on the Nintendo DS touch screen.

Microphone
Call the dog and issue learned voice commands

The dog must first learn the spoken name or command.

Control notes

  • The game is primarily controlled with the touch screen and microphone.

  • Exact button use can vary by menu and activity.

How it plays

How does Nintendogs: Lab & Friends play?

The player adopts a dog, gives it a name, and manages its daily needs from a first-person room and neighborhood perspective. Touch-screen menus handle feeding, grooming, toys, training, and other care activities.

Walks let the dog explore routes, meet other dogs, and find items. Disc competitions, agility trials, and obedience contests provide structured events in which practice improves performance. Money earned from activities can be spent on food, accessories, toys, and additional dogs. New breeds and items become available as the owner builds experience and savings.

Plan your run

What is the best way to play Nintendogs: Lab & Friends?

Keep a regular routine: feed and groom the dog, take it for walks, and practice one competition at a time. Use short training sessions and reward correct responses promptly.

Save money for useful food, toys, and accessories rather than buying every novelty item. During walks, vary the route and watch the dog closely for presents or other encounters.

Meet the cast

Who are the key characters?

1

Labrador Retriever

One of the signature breeds in the game, gentle and friendly, ideal for new players.

2

Shiba Inu

A lively and independent Japanese breed, commonly available as a main adoption choice.

3

Chihuahua

A small, quick-reacting breed that works well for obedience training and dress-up play.

Before you begin

What should you know before playing?

  1. 1

    Short, repeated training sessions are more reliable than exhausting the dog.

  2. 2

    Walks can provide presents, money, and opportunities to improve obedience.

  3. 3

    Use the microphone in a quiet room when teaching the dog its name or commands.

Community discussion

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