Fun School 2: For the Under-6s
DOSEducational
How it plays
The game uses a strategic battlefield view centered on Pacific islands and surrounding areas. The objective is to complete scenario goals by moving forces, engaging opposing units, and securing important positions.
Play proceeds through turns. Players select units, issue movement or combat orders, and manage their available forces as the situation develops. Progression is scenario-based rather than character-based, with success depending on positioning, timing, and conservation of resources.
Plan your run
Pacific Islands is a DOS strategy wargame developed by Oxford Digital Enterprises and published by Ocean Software in 1992. It presents combat across the Pacific theater during World War II, asking the player to manage forces, positions, and objectives rather than directly control a single character. The game is built around a map-based, turn-oriented style in which planning and the effective use of available units are more important than reflexes. Its historical subject and computer-wargame structure give it a distinctly period-specific feel. Reception was limited compared with larger commercial strategy releases, but the game remains of interest to players exploring lesser-known DOS war games.
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