Fun School 2: For the Under-6s
DOSEducational
Documented for this version
Left Mouse Button | Select, place, or activate an interface item. |
|---|---|
Right Mouse Button | Cancel the current placement or close a contextual interface element. |
The DOS release uses mouse-driven interface controls.
Keyboard bindings can differ between releases and configurations.
How it plays
Players construct an Egyptian settlement on an isometric map. Roads connect housing, farms, workshops, storage buildings, temples, entertainment venues, administrative facilities, and monuments. Citizens move through the city, and the player must manage employment, food, health, education, religion, security, and trade.
Campaign missions provide objectives such as reaching population targets, producing goods, establishing trade routes, or completing monuments. The player progresses by improving housing and services while balancing taxation, labor availability, resources, religious favor, and occasional military or disaster pressures. Free-building options and scenario settings may vary by release.
Plan your run
Plan residential districts around reliable access to food, water, services, and entertainment. Separate industrial areas from housing when possible, and use storage yards and road layouts to prevent long delivery routes.
Advance housing only when the supporting services and goods are ready. Monitor labor shortages, production bottlenecks, and trade capacity before starting a major monument; a prosperous population is usually more valuable than rapid expansion.
Before you begin
Use compact road networks so walkers can reach many services without excessive travel.
Keep production, storage, and export buildings close to one another.
Check employment and warehouse supplies before expanding housing.
Pharaoh Gold is a historical city-building strategy game developed by Impressions Games and published by Sierra Studios. Set in ancient Egypt, it combines settlement management with campaign-based objectives, asking the player to build prosperous cities while satisfying the demands of rulers, gods, and citizens. The game is played from an isometric perspective. Players lay out roads and buildings, organize labor and trade, maintain public services, and develop monumental construction projects. Its detailed economic systems and demanding campaign earned the Pharaoh series a strong reputation among city-building fans. This Gold edition is associated with the original Pharaoh experience and its Cleopatra-related content, although the exact DOS release packaging can vary by edition.
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