Sonny Bonds
The playable police officer and central character. Bonds investigates drug crimes and the Death Angel case in Lytton while advancing through routine patrol and major incidents.
Documented for this version
Keyboard | Type commands to investigate, travel, interact with objects, question people, and perform police procedures. The game uses a text parser; enter a command after typing it. |
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Exact parser wording can matter.
The DOS version does not use a conventional gamepad control scheme.
How it plays
The game is played from a first-person perspective through illustrated scenes and typed commands. Players move between locations, question people, inspect objects, collect clues, and respond to incidents around Lytton.
Progress depends on following police procedure: checking equipment, documenting evidence, making appropriate arrests, and handling confrontations carefully. Driving and shooting sequences interrupt the investigation, while incorrect actions can cause failure or require restoring an earlier save.
Plan your run
Read every scene carefully and examine relevant objects before leaving. Keep frequent saves, because procedural mistakes and dangerous encounters can end the game.
Follow instructions in a sensible order: prepare equipment, record evidence, question witnesses, and avoid escalating situations without justification. During driving and confrontation sequences, prioritize safety over speed.
Meet the cast
The playable police officer and central character. Bonds investigates drug crimes and the Death Angel case in Lytton while advancing through routine patrol and major incidents.
Before you begin
Save before major investigations, arrests, driving sections, and confrontations.
Try straightforward police-procedure commands when the parser accepts several possible phrasings.
Inspect locations thoroughly and avoid skipping evidence or required paperwork.
Police Quest: In Pursuit of the Death Angel is a 1987 police-procedural adventure developed and published by Sierra On-Line for DOS. The player takes the role of Sonny Bonds, a police officer in the fictional city of Lytton who investigates a string of drug-related crimes while trying to identify a dangerous killer. The game uses Sierra’s text-parser adventure format, combining typed commands, exploration, evidence gathering, driving, and procedural decisions. Its reception was notable for presenting police work with more attention to routine and protocol than most contemporary action games, although its strict fail states and parser can feel demanding today. The game established the Police Quest series and was followed by several more simulation-focused police adventures.
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