Remy
A young rat with an exceptional sense of taste and smell. He is the playable protagonist and wants to become a chef.
How it plays
The game uses a side-view perspective. Remy moves through themed stages, avoids hazards and enemies, collects objects, and reaches the end of each area. Some sections emphasize careful movement and hiding, while others focus on platforming and exploration.
Progression is stage-based. Players complete objectives connected to the film's story, gather ingredients or other collectibles, and use Remy's movement abilities to access routes and solve simple obstacles. The Game Boy Advance version is a self-contained handheld adaptation rather than a direct conversion of the larger console editions.
Plan your run
Explore each area before moving directly toward the exit. Collectible ingredients and side paths are often placed above, below, or behind the main route, so check platforms and corners carefully.
Use Remy's movement deliberately around hazards and enemies. When a route looks unsafe, pause to observe the pattern, then cross during a clear opening. Keep track of objective items so you do not have to retrace long sections.
Meet the cast
A young rat with an exceptional sense of taste and smell. He is the playable protagonist and wants to become a chef.
An inexperienced kitchen worker whom Remy secretly helps in the restaurant.
A skilled chef who works in the restaurant and serves as an important figure in the film's kitchen storyline.
Before you begin
Search elevated platforms and side passages for ingredients and collectibles.
Watch enemy and hazard patterns before crossing narrow sections.
Complete the current objective before leaving an area.
Ratatouille for Game Boy Advance is a licensed action-platformer developed by SkyRiver Studios and published by THQ in 2007. It follows Remy, a talented young rat who dreams of becoming a chef despite living beneath Paris and being rejected by his colony. The game combines side-scrolling platforming with light exploration, collectible hunting, stealth-oriented movement, and simple environmental puzzles. Players guide Remy through locations inspired by the film, helping him gather ingredients and support Linguini. Its compact presentation and faithful use of the film's characters made it recognizable to younger players, while contemporary reception generally treated it as a straightforward licensed handheld game rather than a particularly deep platformer.
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