Fun School 2: For the Under-6s
DOSEducational
How it plays
Available references identify Rebel Moon as an action-oriented science-fiction game set around a lunar rebellion. Reliable documentation does not consistently record the exact camera perspective, mission structure, control layout, or progression system for the DOS release.
Players should therefore expect a mission-based conflict game rather than a modern open-ended experience, but specific objectives, modes, weapons, and advancement mechanics should be verified from the original manual or an authentic software copy.
Plan your run
Reliable game-specific strategy information is not sufficiently documented. Consult the original manual for mission objectives, controls, and equipment details.
Rebel Moon is a 1996 science-fiction action game developed by Fenris Wolf and published by GT Interactive for DOS. It belongs to the short-lived Rebel Moon line, which was followed by Rebel Moon Rising. The game presents a futuristic conflict connected with lunar colonization and rebellion, although surviving references provide limited detail about its story and mechanics. Its design reflects the experimental PC action games of the mid-1990s rather than a major established franchise. Contemporary coverage and long-term reception were limited, and the title is now mainly of interest to historians of DOS software and Fenris Wolf’s later work.
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